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vllm.v1.attention.ops.flydsl_kernels.tq_decode

Functions:

build_tq_decode_module(num_seqs, num_kv_heads, num_partitions, max_blocks_per_seq=512, softmax_scale=None, query_group_size=QUERY_GROUP_SIZE, kv_block_size=KV_BLOCK_SIZE, tile_groups_per_partition=1)

Build a TQ decode kernel module.

query_group_size (= num_query_heads // num_kv_heads) selects the GQA factor. Supported values: 6, 8 and 16. Below 16 the MFMA's 16-row capacity is partly used; lanes QG..15 compute garbage and are gated out of all global-memory writes by mfma_row < QG. Q load iterates (QG + 3) // 4 chunks (= 2 for QG=6/8, 4 for QG=16).

kv_block_size is the number of tokens per vLLM cache block. Must be a multiple of TILE_SIZE (=16). Supported values: 16 and 32. With block_size=32, two MFMA K-tiles fit in each block; the kernel walks block-table entries every kv_block_size // TILE_SIZE tiles and re-uses the entry for sub-tiles within the same block. SoA metadata region grows linearly with block_size.

V is dequantized into a row-major V[token][head_dim] LDS layout (4 ds_write_b128 per lane) and read back into the MFMA A operand via the CDNA4 ds_read_tr16_b64 hardware transpose.

tile_groups_per_partition (default 1) controls the FA-2 split-K granularity. With value G each partition processes G * 16 K-tiles = G * KV_COMPUTE_BLOCK tokens, with the existing 16-tile loop body iterated G times. The launcher uses this to bound num_partitions (e.g. cap at 32) for long context: at 32K / block_size=32 / num_partitions=32, G=5 covers 325256 = 40 960 tokens of worst-case context with grid.z=32 instead of 256. Behavior at G=1 is bit-identical to the single-partition kernel.

Source code in vllm/v1/attention/ops/flydsl_kernels/tq_decode.py
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def build_tq_decode_module(
    num_seqs: int,
    num_kv_heads: int,
    num_partitions: int,
    max_blocks_per_seq: int = 512,
    softmax_scale: float | None = None,
    query_group_size: int = QUERY_GROUP_SIZE,
    kv_block_size: int = KV_BLOCK_SIZE,
    tile_groups_per_partition: int = 1,
):
    """Build a TQ decode kernel module.

    ``query_group_size`` (= num_query_heads // num_kv_heads) selects the
    GQA factor. Supported values: 6, 8 and 16. Below 16 the MFMA's 16-row
    capacity is partly used; lanes QG..15 compute garbage and are gated out
    of all global-memory writes by ``mfma_row < QG``. Q load iterates
    ``(QG + 3) // 4`` chunks (= 2 for QG=6/8, 4 for QG=16).

    ``kv_block_size`` is the number of tokens per vLLM cache block. Must
    be a multiple of TILE_SIZE (=16). Supported values: 16 and 32. With
    block_size=32, two MFMA K-tiles fit in each block; the kernel walks
    block-table entries every ``kv_block_size // TILE_SIZE`` tiles and
    re-uses the entry for sub-tiles within the same block. SoA metadata
    region grows linearly with block_size.

    V is dequantized into a row-major ``V[token][head_dim]`` LDS layout
    (4 ``ds_write_b128`` per lane) and read back into the MFMA A operand via
    the CDNA4 ``ds_read_tr16_b64`` hardware transpose.

    ``tile_groups_per_partition`` (default 1) controls the FA-2 split-K
    granularity. With value G each partition processes ``G * 16`` K-tiles
    = ``G * KV_COMPUTE_BLOCK`` tokens, with the existing 16-tile loop
    body iterated G times. The launcher uses this to bound
    ``num_partitions`` (e.g. cap at 32) for long context: at 32K /
    block_size=32 / num_partitions=32, G=5 covers 32*5*256 = 40 960
    tokens of worst-case context with grid.z=32 instead of 256.
    Behavior at G=1 is bit-identical to the single-partition kernel.
    """
    assert query_group_size in (6, 8, 16), (
        f"query_group_size must be 6, 8 or 16; got {query_group_size}"
    )
    assert kv_block_size in (16, 32), (
        f"kv_block_size must be 16 or 32; got {kv_block_size}"
    )
    assert kv_block_size % TILE_SIZE == 0
    assert int(tile_groups_per_partition) >= 1, (
        f"tile_groups_per_partition must be >= 1; got {tile_groups_per_partition}"
    )
    TGPP = int(tile_groups_per_partition)
    PARTITION_EXTENT_TOKENS = TGPP * KV_COMPUTE_BLOCK

    QG = int(query_group_size)
    QG_LOAD_ITERS = (QG + 3) // 4  # 2 for QG=6/8, 4 for QG=16
    _Q_ROWS_PADDED = QG_LOAD_ITERS * 4 != QG  # QG=6 loads 8 rows

    _BS = int(kv_block_size)
    _TILES_PER_BLOCK = _BS // TILE_SIZE  # 1 for BS=16, 2 for BS=32

    if softmax_scale is None:
        softmax_scale = 1.0 / (HEAD_SIZE**0.5)
    _qk_scale = float(softmax_scale)

    # --- Strides ---
    _Hq = num_kv_heads * QG
    _stride_q_seq = _Hq * HEAD_SIZE
    _stride_q_head = HEAD_SIZE
    _stride_bt_seq = max_blocks_per_seq

    _stride_data_slot = num_kv_heads * DATA_BYTES_PER_SLOT
    _data_region_bytes = _BS * _stride_data_slot
    _meta_region_bytes = num_kv_heads * NUM_SOA_FIELDS * _BS * 2
    _stride_cache_block = _data_region_bytes + _meta_region_bytes
    _meta_region_offset = _data_region_bytes

    _stride_out_part = QG * HEAD_SIZE
    _stride_out_head = num_partitions * QG * HEAD_SIZE
    _stride_out_seq = num_kv_heads * num_partitions * QG * HEAD_SIZE
    _stride_es_seq = num_kv_heads * num_partitions * QG
    _stride_ml_seq = _stride_es_seq

    @flyc.kernel
    def tq_decode_kernel(
        out_ptr: fx.Tensor,
        exp_sums_ptr: fx.Tensor,
        max_logits_ptr: fx.Tensor,
        query_ptr: fx.Tensor,
        kv_cache_ptr: fx.Tensor,
        centroids_ptr: fx.Tensor,
        block_tables_ptr: fx.Tensor,
        seq_lens_ptr: fx.Tensor,
    ):
        # ---- IDs ---------------------------------------------------------
        tid = gpu.thread_idx.x
        seq = gpu.block_idx.x
        kv_h = gpu.block_idx.y
        part = gpu.block_idx.z
        lane = tid  # 0..63
        mfma_row = lane & 15  # = query_row (B's N) /
        #   token (A's M for QK)
        mfma_col_grp = lane >> 4  # 0..3, K-group dim

        # ---- Buffer views -----------------------------------------------
        q_buf = buffer_view(query_ptr, fx.Int32, 4)
        bt_buf = buffer_view(block_tables_ptr, fx.Int32)
        sl_buf = buffer_view(seq_lens_ptr, fx.Int32)
        cent_buf = buffer_view(centroids_ptr, fx.Float32)
        out_buf = buffer_view(out_ptr, fx.BFloat16, 4)
        es_buf = buffer_view(exp_sums_ptr, fx.Float32)
        ml_buf = buffer_view(max_logits_ptr, fx.Float32)

        # ---- LDS pointers -----------------------------------------------
        lds = fx.SharedAllocator().allocate(SharedStorage).peek()
        cent_lds = lds.cent
        q_lds_i32 = lds.q.ptr
        q_lds_i64 = fx.recast_iter(fx.Int64, q_lds_i32)
        kv_lds_i64 = lds.kv.ptr
        kv_lds_u8 = fx.recast_iter(fx.Uint8, kv_lds_i64)

        # ---- Constants ---------------------------------------------------
        NEG_INF = fx.Float32(NEG_INF_VAL)
        ZERO_F = fx.Float32(0.0)
        ONE_F = fx.Float32(1.0)
        LOG2E_C = fx.Float32(LOG2E)
        QK_SCALE = fx.Float32(_qk_scale)
        qk_atom = fx.make_mma_atom(fx.rocdl.MFMA(16, 16, 32, fx.BFloat16))
        pv_atom = fx.make_mma_atom(fx.rocdl.MFMA(16, 16, 16, fx.BFloat16))

        # ===== STEP A: Load centroids → LDS (cooperative, race-safe) =====
        c_idx_safe = lane & (N_CENTROIDS - 1)
        c_val = fx.Float32(cent_buf[c_idx_safe])
        cent_lds[c_idx_safe] = c_val
        gpu.barrier()

        # ===== STEP B: Load pre-rotated q_rot → row-major LDS ============
        # q_buf points to the externally-rotated q_rot tensor. Load 8 bf16
        # per lane per iter (vec_width=4 i32) in QG_LOAD_ITERS iterations.
        for c in range_constexpr(QG_LOAD_ITERS):
            row_chunk = lane + c * WARP_SIZE  # 0..QG_LOAD_ITERS*64-1
            row = row_chunk >> 4  # 0..QG_LOAD_ITERS*4-1
            col_b = row_chunk & 15  # 0..15
            col_elem = col_b * 8  # 0..120 in bf16
            q_off_elem = (
                seq * _stride_q_seq + (kv_h * QG + row) * _stride_q_head + col_elem
            )
            if const_expr(_Q_ROWS_PADDED):
                # Rows >= QG would address heads past the last (seq, kv_h)'s
                # Q slice, and the descriptor has no bounds check, so they
                # load the in-bounds offset col_elem; mfma_row < QG gates
                # their output. A buffer-load mask does not help: it
                # substitutes a 2 GiB offset, still inside the descriptor.
                q_off_elem = (row < QG).select(q_off_elem, col_elem)
            q_v = load_vec(q_buf, q_off_elem // 2, 4)
            q_lds_byte = row * (HEAD_SIZE * 2) + col_elem * 2
            (q_lds_i32 + q_lds_byte // 4).store(q_v)
        gpu.barrier()

        # ===== STEP C: Pre-load Q operands for QK_K_CHUNKS = 4 K-chunks ===
        # Wide-K MFMA: K_per_chunk = 32, K_per_lane = 32/4 = 8 bf16 per chunk.
        # Lane t holds 8 bf16 at row=mfma_row, K-cols
        #   chunk*32 + mfma_col_grp*8 + 0..7
        # Byte addr = mfma_row * HEAD_SIZE*2 + (chunk*32 + col_grp*8)*2
        #          = mfma_row * 256 + chunk*64 + col_grp*16
        # i64 idx  = mfma_row * 32 + chunk*8 + col_grp*2 (each i64 = 4 bf16)
        # Load 16 bytes (= 8 bf16 = 2 i64) per chunk via vec(2, i64).
        q_chunks = []
        for chk in range_constexpr(QK_K_CHUNKS):
            q_idx_i64 = mfma_row * (HEAD_SIZE * 2 // 8) + chk * 8 + mfma_col_grp * 2
            qv = fx.Vector((q_lds_i64 + q_idx_i64).load(T.vec(2, T.i64)))
            q_chunks.append(qv.bitcast(fx.BFloat16))

        # ===== STEP D: Online softmax + PV state =========================
        running_max = NEG_INF
        running_sum = ZERO_F
        zero_v4 = fx.Vector.filled(4, 0.0, fx.Float32)
        acc_pv = [zero_v4 for _ in range(PV_N_CHUNKS)]

        # ===== STEP E: Sequence-len + partition base ====================
        seq_len = fx.Int32(sl_buf[seq])
        # Each CTA owns PARTITION_EXTENT_TOKENS contiguous tokens, walked as
        # TGPP groups of 16 K-tiles; the FA-2 state carries across groups.
        partition_base = part * PARTITION_EXTENT_TOKENS

        # Per-K-tile dequant lane assignment:
        # 16 tokens × 64 packed bytes per token = 1024 bytes
        # 64 lanes × 16 bytes/lane = 1024 ✓
        # Lane t: token = t / 4, sub-chunk = t % 4 (0..3) → 16 bytes contiguous
        tok_in_tile = lane >> 2
        chunk_in_tok = lane & 3
        meta_u16_per_kvh = NUM_SOA_FIELDS * _BS

        # ===== STEP F: K-tile loop =======================================
        # With kv_block_size > TILE_SIZE there are _TILES_PER_BLOCK tiles
        # per cache block. Tiles within the same block share a block-table
        # entry but address different slot ranges within the block.
        #
        # Tiles at or past seq_len read bt[seq, 0] instead of their own
        # entry: the descriptor has no bounds check, so a bt offset past the
        # allocation returns garbage and sends the KV read to unmapped
        # pages. Those tiles are masked by kv_tok < seq_len anyway.
        # The trip count follows seq_len rather than TGPP, so CUDA-graph
        # capture (seq_len=1) runs one iteration of a single loop body.
        # For remaining <= 0 trip_raw is garbage; the select zeroes it.
        remaining = seq_len - partition_base
        in_range = remaining > 0
        trip_raw = (remaining + KV_COMPUTE_BLOCK - 1) // KV_COMPUTE_BLOCK
        trip_clamped = (trip_raw > TGPP).select(TGPP, trip_raw)
        trip_or_zero = in_range.select(trip_clamped, 0)
        # Loop-carried FA-2 state: running_max, running_sum, acc_pv[...].
        loop_init = [running_max, running_sum, *acc_pv]
        results = loop_init
        for tg_idx, state in range(0, trip_or_zero, 1, init=loop_init):  # type: ignore[call-overload]
            tg_i32 = fx.Int32(tg_idx)
            partition_start = partition_base + tg_i32 * KV_COMPUTE_BLOCK
            bt_seq_base = seq * _stride_bt_seq + (partition_start // _BS)
            running_max = fx.Float32(state[0])
            running_sum = fx.Float32(state[1])
            acc_pv = [fx.Vector(v) for v in state[2:]]
            for n_tile in range_constexpr(N_TILES):
                block_in_part = n_tile // _TILES_PER_BLOCK
                tile_in_block = n_tile % _TILES_PER_BLOCK
                tile_start_tok = partition_start + n_tile * TILE_SIZE
                tile_in_seq = tile_start_tok < seq_len
                bt_off = bt_seq_base + block_in_part
                bt_off_safe = tile_in_seq.select(bt_off, seq * _stride_bt_seq)
                phys_block = fx.Int32(bt_buf[bt_off_safe])
                # A buffer descriptor addresses with a 32-bit voffset, so
                # ``phys_block * c_block`` wraps once the cache view exceeds
                # 4 GiB. Fold the block base into the descriptor's 64-bit
                # base pointer and keep only in-block offsets below.
                blk_off_i64 = fx.Int64(fx.Uint32(phys_block)) * _stride_cache_block
                blk_buf4 = buffer_view(kv_cache_ptr, fx.Int32, 4, blk_off_i64)
                blk_buf_i16 = buffer_view(kv_cache_ptr, fx.Int16, 1, blk_off_i64)

                # ``slot`` is the absolute slot index within the cache block
                # (range 0.._BS-1). For BS=16 it equals tok_in_tile; for BS=32
                # it equals tile_in_block * 16 + tok_in_tile. Used both for
                # the K/V data region and SoA metadata region addressing.
                slot = tok_in_tile + tile_in_block * TILE_SIZE
                data_bases_byte = slot * _stride_data_slot + kv_h * DATA_BYTES_PER_SLOT
                k_byte = data_bases_byte + chunk_in_tok * 16
                k_packed = load_vec(blk_buf4, k_byte // 4, 4)

                # ---- HOISTED: issue V data + meta HBM loads early ---------
                # These are async; their s_waitcnt is pushed by the compiler
                # past the K dequant + QK MFMA + softmax block, hiding most
                # of the V HBM latency behind compute.
                v_byte = data_bases_byte + KEY_DATA_BYTES + chunk_in_tok * 16
                v_packed = load_vec(blk_buf4, v_byte // 4, 4)
                _meta_u16 = _meta_region_offset // 2 + kv_h * meta_u16_per_kvh
                vscale_u16 = _meta_u16 + SOA_V_SCALE * _BS + slot
                vzero_u16 = _meta_u16 + SOA_V_ZERO * _BS + slot
                vscale_raw = blk_buf_i16[vscale_u16]
                vzero_raw = blk_buf_i16[vzero_u16]

                knorm_u16 = _meta_u16 + SOA_K_NORM * _BS + slot
                knorm_raw = blk_buf_i16[knorm_u16]
                knorm_f32 = fx.Int16(knorm_raw).bitcast(fx.Float16).to(fx.Float32)

                # K dequant → LDS [token, head_dim] (natural)
                # Lane writes 32 bf16 (= 4×8) for token=tok_in_tile,
                # head_dims chunk_in_tok*32..+31 (4 sub-chunks of 8).
                tok_kreg = tok_in_tile * (HEAD_SIZE * 2 // 8)
                chunk_kreg = tok_kreg + chunk_in_tok * 8
                k_words = fx.Vector(k_packed)
                for w in range_constexpr(4):
                    bf16_elems = []
                    for n in range_constexpr(8):
                        nibble = (k_words[w] >> (n * 4)) & 0xF
                        cent_f32 = cent_lds[nibble]
                        bf16_elems.append((cent_f32 * knorm_f32).to(fx.BFloat16))
                    v_bf16 = fx.Vector.from_elements(bf16_elems, dtype=fx.BFloat16)
                    (kv_lds_i64 + (chunk_kreg + w * 2)).store(v_bf16.bitcast(fx.Int64))
                gpu.barrier()

                # QK MFMA (CDNA4 wide-K): A=K[token, head_dim], B=Q (= Q^T).
                # K read: lane t = K[token=mfma_row, head_dim=chunk*32+col_grp*8..+7]
                # Same i64×2 indexing as Q.
                qk_acc = zero_v4
                for chk in range_constexpr(QK_K_CHUNKS):
                    k_idx_i64 = (
                        mfma_row * (HEAD_SIZE * 2 // 8) + chk * 8 + mfma_col_grp * 2
                    )
                    kv_load = fx.Vector((kv_lds_i64 + k_idx_i64).load(T.vec(2, T.i64)))
                    k_op = kv_load.bitcast(fx.BFloat16)
                    qk_acc = mma(qk_atom, qk_acc, k_op, q_chunks[chk])

                # qk_acc layout: lane t holds C[token=(t/16)*4..+3, query=t%16]
                # 4 fp32/lane = 4 different tokens at SAME query_row.

                # Scale + mask out-of-context tokens.
                qk_acc = qk_acc * QK_SCALE
                masked = []
                for elem in range_constexpr(4):
                    kv_tok = (
                        partition_start + n_tile * TILE_SIZE + mfma_col_grp * 4 + elem
                    )
                    masked.append((kv_tok < seq_len).select(qk_acc[elem], NEG_INF))
                qk_acc = fx.Vector.from_elements(masked, dtype=fx.Float32)

                # FA2 online softmax: per-query-row reduce.
                # Per-row max: max over 4 fp32 in lane, then xor-shuffle 16, 32
                # (across the 4 col_grps that share same mfma_row).
                local_max = qk_acc.reduce(fx.ReductionOp.MAX)
                r1 = local_max.shuffle_xor(16, WARP_SIZE)
                local_max = fx.max(local_max, r1)
                r2 = local_max.shuffle_xor(32, WARP_SIZE)
                tile_max = fx.max(local_max, r2)

                new_max = fx.max(running_max, tile_max)
                max_diff = running_max - new_max
                safe_diff = (running_max > NEG_INF).select(max_diff, ZERO_F)
                scale = (safe_diff * LOG2E_C).exp2(fastmath=arith.FastMathFlags.fast)
                running_sum = running_sum * scale
                for h in range_constexpr(PV_N_CHUNKS):
                    acc_pv[h] = acc_pv[h] * scale
                running_max = new_max

                # Compute probs: p = exp((qk - new_max) * LOG2E)
                tile_sum = ZERO_F
                probs = []
                for elem in range_constexpr(4):
                    d = qk_acc[elem] - new_max
                    d = (new_max > NEG_INF).select(d, NEG_INF)
                    p = (d * LOG2E_C).exp2(fastmath=arith.FastMathFlags.fast)
                    tile_sum = tile_sum + p
                    probs.append(p)
                qk_acc = fx.Vector.from_elements(probs, dtype=fx.Float32)

                ts1 = tile_sum.shuffle_xor(16, WARP_SIZE)
                tile_sum = tile_sum + ts1
                ts2 = tile_sum.shuffle_xor(32, WARP_SIZE)
                tile_sum = tile_sum + ts2
                running_sum = running_sum + tile_sum

                # ---- V dequant → LDS (raw loads issued at the tile top) ----
                vscale_f32 = fx.Int16(vscale_raw).bitcast(fx.Float16).to(fx.Float32)
                vzero_f32 = fx.Int16(vzero_raw).bitcast(fx.Float16).to(fx.Float32)

                # V dequant → LDS [token][head_dim] (ROW-MAJOR, no transpose).
                # Each lane writes 32 contiguous bf16 (one token, head_dims
                # chunk_in_tok*32..+31) as 4× ds_write_b128 = 4× vec(2,i64).
                v_lds_elem_base = tok_in_tile * HEAD_SIZE + chunk_in_tok * 32
                for w in range_constexpr(4):
                    bf16_elems = []
                    for n in range_constexpr(8):
                        nibble = (v_packed[w] >> (n * 4)) & 0xF
                        elem_f32 = nibble.to(fx.Float32) * vscale_f32 + vzero_f32
                        bf16_elems.append(elem_f32.to(fx.BFloat16))
                    v_bf16 = fx.Vector.from_elements(bf16_elems, dtype=fx.BFloat16)
                    v_lds_i64_idx = (v_lds_elem_base + w * 8) // 4
                    (kv_lds_i64 + v_lds_i64_idx).store(v_bf16.bitcast(fx.Int64))
                # ds_read_tr16_b64 reads bytes written by other lanes, which
                # the per-lane waitcnt tracking cannot see. sched_barrier(0)
                # keeps the scheduler from hoisting those reads above these
                # ds_writes (sched_group_barrier alone corrupts the schedule),
                # and lgkmcnt=0 drains the LDS writes without waiting on the
                # in-flight HBM prefetch. Without the fence, high partition
                # counts read stale V.
                rocdl.sched_barrier(0)
                rocdl.s_waitcnt(lgkmcnt=0)
                gpu.barrier()

                # ---- PV MFMA: A=V[head_dim, token], B=P (=qk_acc bf16) -----
                # P operand B layout matches qk_acc: lane t holds 4 bf16 at
                # K=token=(t/16)*4..+3, N=query=t%16. Just trunc_f to bf16.
                p_op = qk_acc.to(fx.BFloat16)

                # HW-transpose PV path: V_lds is row-major V[token][head_dim].
                # MFMA A operand layout: lane t holds 4 bf16 at
                #   M=head_dim=mfma_row + h*16, K=token=(t/16)*4..+3
                # ds_read_tr16_b64 (4-element 16-bit transpose, per-16-lane block):
                #   result[lane=t, elem=e] = Input[source_lane=e*4 + (t%16)//4,
                #                                   col=t%4]
                # Per-lane address: token_idx = lane // 4 (covers 0..15 across
                # all four 16-lane MFMA blocks), hd_sub = (lane % 4)*4 selects
                # the 4-element column window inside the h*16 chunk.
                # KV-tile byte offset = token_idx*HEAD_SIZE*2 + (h*16 + hd_sub)*2
                token_idx = lane >> 2
                hd_sub = (lane & 3) * 4
                v_lane_byte = token_idx * (HEAD_SIZE * 2) + hd_sub * 2
                for h in range_constexpr(PV_N_CHUNKS):
                    v_ptr = fx.to_llvm_ptr(kv_lds_u8 + (v_lane_byte + h * 32))
                    v_op_raw = rocdl.ds_read_tr16_b64(
                        T.vec(4, T.i16),
                        v_ptr,
                    ).result
                    v_op = fx.Vector(v_op_raw).bitcast(fx.BFloat16)
                    acc_pv[h] = mma(pv_atom, acc_pv[h], v_op, p_op)

            results = yield [running_max, running_sum, *acc_pv]
        running_max = fx.Float32(results[0])
        running_sum = fx.Float32(results[1])
        acc_pv = [fx.Vector(v) for v in results[2:]]

        # ===== STEP G: Output ===========================================
        # acc_pv[h] layout: lane t holds 4 fp32 at M=head_dim=(t/16)*4..+3 + h*16,
        #                                       N=query_row=t%16.
        # 4 fp32/lane = 4 contiguous head_dim values for ONE query_row.
        safe_sum = (running_sum > ZERO_F).select(running_sum, ONE_F)
        rcp = ONE_F / safe_sum

        out_base = (
            seq * _stride_out_seq + kv_h * _stride_out_head + part * _stride_out_part
        )

        # Gate all global stores by mfma_row < QG. For QG=16 the predicate is
        # tautological (mfma_row ∈ [0,15]); for QG=8 lanes 8..15 (whose MFMA
        # outputs are computational waste) skip the stores entirely.
        if mfma_row < QG:
            for h in range_constexpr(PV_N_CHUNKS):
                pv_bf16x4 = (acc_pv[h] * rcp).to(fx.BFloat16)
                head_dim_start = mfma_col_grp * 4 + h * 16
                out_off_elem = out_base + mfma_row * HEAD_SIZE + head_dim_start
                store_vec(out_buf, out_off_elem, pv_bf16x4, 4)

            ml_off = (
                seq * _stride_ml_seq
                + kv_h * (num_partitions * QG)
                + part * QG
                + mfma_row
            )
            es_off = (
                seq * _stride_es_seq
                + kv_h * (num_partitions * QG)
                + part * QG
                + mfma_row
            )
            ml_buf[ml_off] = running_max
            es_buf[es_off] = running_sum

    return tq_decode_kernel